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			<title>bob's game - a game by one person</title>
			<link>http://www.bobsgame.com</link>
			<description>bob's game - a game by one person</description>
			<language>en-us</language>
			<ttl>40</ttl>

			<image>
				<title>bob's game - a game by one person</title>
				<url>http://www.bobsgame.com/logo.gif</url>
				<link>http://www.bobsgame.com</link>
				<width>144</width>
				<height>60</height>
			</image>
			
			
			
			
		<item>
			<title>2009-03-31 [demo one]</title>
			<guid isPermaLink="false">bobsgame news 050</guid>
			<link>http://bobsgame.dreamhosters.com/bobsgame_demo.nds</link>
			<pubDate>Tue, 31 Mar 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;demo one
			</description>
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		<item>
			<title>2009-03-17 [Stage 95 - "bob" does not exist]</title>
			<guid isPermaLink="false">bobsgame news 049</guid>
			<link>http://www.youtube.com/watch?v=edAcYfumubc&amp;fmt=18</link>
			<pubDate>Tue, 17 Mar 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;http://www.youtube.com/watch?v=edAcYfumubc&amp;fmt=18
			</description>
		</item>
		
		<item>
			<title>2009-03-15 [Stage 93 - viral proof 1]</title>
			<guid isPermaLink="false">bobsgame news 048</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Sun, 15 Mar 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;http://www.youtube.com/watch?v=-IumFNu-QXk
			</description>
		</item>	
			
		<item>
			<title>2009-03-13 [Stage 91 - the "rampage"]</title>
			<guid isPermaLink="false">bobsgame news 047</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Fri, 12 Mar 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;the "rampage"
			</description>
		</item>	
		
		<item>
			<title>2009-03-12 [Stage 90 - the legend of "bob"]</title>
			<guid isPermaLink="false">bobsgame news 046</guid>
			<link>ttp://www.youtube.com/watch?v=uUSjogQW8-U</link>
			<pubDate>Thu, 12 Mar 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;http://www.youtube.com/watch?v=uUSjogQW8-U
			</description>
		</item>	
		
			
		<item>
			<title>2009-03-10 [Stage 88]</title>
			<guid isPermaLink="false">bobsgame news 045</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Tue, 10 Mar 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;two days.
				&lt;br&gt;are Yuu ready to play?
				&lt;br&gt;i'm counting on Yuu!
			</description>
		</item>	
		
		
		<item>
			<title>2009-03-02 [Stage 80]</title>
			<guid isPermaLink="false">bobsgame news 044</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Mon, 02 Mar 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;http://www.youtube.com/watch?v=wRrEakRSfSk
			</description>
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		<item>
			<title>2009-02-14 [Valentine. (Day 64)]</title>
			<guid isPermaLink="false">bobsgame news 043</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Sat, 14 Feb 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;"bob's game"
				&lt;br&gt;
				&lt;br&gt;Coming soon for Google Android, Apple iPhone, and OpenPandora.
				&lt;br&gt;(And Nintendo DS, of course!) 
				&lt;br&gt;
				&lt;br&gt;Of course I don't care! For every sale on the DS, I would make about $1.
				&lt;br&gt;For every copy sold on Android or iPhone, I'll make $10. TEN TIMES AS MUCH! 
				&lt;br&gt;
				&lt;br&gt;iPhone alone has already sold over 17 million systems, and Steve Jobs wasn't kidding about being a competitor.
				&lt;br&gt;It's like he's some kind of genius! 
				&lt;br&gt;
				&lt;br&gt;They seem to think that developers are still powerless. Times have changed, Nintendo.
				&lt;br&gt;I've repeatedly said that I don't care about the DS sales- because it's a broken platform and the profits are terrible!
				&lt;br&gt;I just wanted to see my box on the shelf. I already saw it on the shelf of the Nintendo World Store! ;}
				&lt;br&gt;
				&lt;br&gt;Of course, I want as many people to be able to play it as I can! 
				&lt;br&gt;The only option left for me is to release it as homebrew- playable only on flash devices! 
				&lt;br&gt;"bob's game" will be available for EVERY MAJOR NINTENDO DSi FLASH CART. It's a huge legitimate reason to own these devices!
				&lt;br&gt;
				&lt;br&gt;All it would take is a few hundred thousand people wanting to play "bob's game" on Nintendo DS and it might start to bite into sales.
				&lt;br&gt;This has the potential to cause major damage not only to Nintendo, but to EVERY SINGLE LICENSED DEVELOPER FOR THE SYSTEM!
				&lt;br&gt;
				&lt;br&gt;I'm not even a licensed developer, what do I care? NOT MY PROBLEM!
				&lt;br&gt;Last I heard, even those big developers were already getting pretty upset with you, Nintendo!
				&lt;br&gt;They've been abandoning your system for more open platforms- just like what happened to the N64.
				&lt;br&gt;
				&lt;br&gt;Wouldn't it be terrible if "bob's game" was as great as I say? What if I was telling the truth?
				&lt;br&gt;What if the demand becomes high enough to make the DSi into the next Dreamcast?
				&lt;br&gt;
				&lt;br&gt;I wonder why all these evil developers are so angry at you, Nintendo? Why do they keep cracking your systems?!
				&lt;br&gt;Even the digital distribution on the DSi is ALREADY BROKEN, and the system isn't even out yet in North America!
				&lt;br&gt;It's the only way they can develop on it! When are you going to figure it out? Something has to change!
				&lt;br&gt;
				&lt;br&gt;WHY WON'T YUU LOVE US, REGGIE?!
			</description>
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			<title>2009-02-05 [Decision. (Day 55)]</title>
			<guid isPermaLink="false">bobsgame news 042</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Thu, 05 Feb 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;It's official!
				&lt;br&gt;
				&lt;br&gt;6-8 weeks = 25 Nintendo weeks.
				&lt;br&gt;
				&lt;br&gt;1 Nintendo week = 3-4 weeks.
				&lt;br&gt;
				&lt;br&gt;WEAK! 
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;Thank you for your interest for Authorized Developer status for Nintendo DS.
				&lt;br&gt;
				&lt;br&gt;We have completed our evaluation of your application and are unable to offer your company Authorized Developer status at the present time.
				&lt;br&gt;
				&lt;br&gt;In evaluating developers, Nintendo looks for relevant game development experience.
				&lt;br&gt;In addition, Nintendo looks for secure business facilities, sufficient equipment and staffing, financial stability and other attributes that would distinguish the developer. 
				&lt;br&gt;
				&lt;br&gt;Nintendo provides Authorized Developers with highly confidential information and many of Nintendo's Licensees rely on recommendations and referrals by Nintendo to Authorized Developers. 
				&lt;br&gt;For these reasons, Nintendo exercises a very high level of discretion in approving only a select number of applicants. 
				&lt;br&gt;
				&lt;br&gt;In accordance with our policies, we are not able to re-evaluate requests for developer status for at least six months. 
				&lt;br&gt;Again, we appreciate your interest, and welcome any questions or concerns you might have regarding this decision.
				&lt;br&gt;
				&lt;br&gt;Best regards, 
				&lt;br&gt;
				&lt;br&gt;Software Development Support Group &amp; Licensing Department Nintendo of America &amp; Nintendo of Europe
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;I just don't understand! Have I done something wrong?
				&lt;br&gt;What's the problem, Nintendo? Don't stop the party!
				&lt;br&gt;Why does Yuu have to be such a party pooper, REGGIE!?
				&lt;br&gt;
				&lt;br&gt;They're just mad because they weren't invited to the party! 
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;I've got to do something about this! I feel terrible!
				&lt;br&gt;
				&lt;br&gt;Nintendo, DON'T WORRY!
				&lt;br&gt;I am officially inviting Yuu to the day 100 party!
				&lt;br&gt;
				&lt;br&gt;R.S.V.P. unnecessary, I already know Yuu will be there!
				&lt;br&gt;Bring a friend! B.Y.O.B.! Goes until ???
				&lt;br&gt;Location: Yuu knows where!
				&lt;br&gt;
				&lt;br&gt;;} 
			</description>
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			<title>2009-01-25 [Suspicious. (Day 45)]</title>
			<guid isPermaLink="false">bobsgame news 041</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Sun, 25 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;I've been given a device that allows me to communicate with the aliens by amplifying the telepathic signal.
				&lt;br&gt;That's really a relief for both of us. There's only so much you can learn with a probe, apparently, so they've resorted to communication.
				&lt;br&gt;(That's just a little alien humor. ;} )
				&lt;br&gt;
				&lt;br&gt;So anyway, here's the deal. 
				&lt;br&gt;I'm supposed to give everybody a message, and they're giving me secrets about Nintendo they've picked up on their thought network.
				&lt;br&gt;Here's what they wanted me to say. I'm not really sure about all of it, but it's the best I can understand it.
				&lt;br&gt;
				&lt;br&gt;Supposedly, they came and talked to the leaders of some civilizations a long time ago on different sides of the world, but they didn't really understand anything they were told.
				&lt;br&gt;Since they only communicate through telepathy, there were all these guys running around saying they had "visions" and "prophecies" and most of them got locked away. 
				&lt;br&gt;I guess this was back before they knew what gravity was, so that makes sense. I can see that it would be hard to explain the origins of the universe to people that think the earth is flat.
				&lt;br&gt;
				&lt;br&gt;The only thing those leaders understood was that we're supposed to build triangular polyhedron buildings so that our position is easier to triangulate from another dimension when we die.
				&lt;br&gt;Sounds a little bit crazy to me, but I guess we humans DO know there's another dimension and we just don't know how to use it yet. We're just now getting into that whole "spooky action" quantum thing.
				&lt;br&gt;They told me it's what they use for the telepathic communication, and we're all capable of it, something like a subconscious neural network. Sounds cool enough.
				&lt;br&gt;I don't really get the whole gist of it, but I'm sure there's some stuff we haven't figured out yet, so I'm giving them the benefit of the doubt. 
				&lt;br&gt;
				&lt;br&gt;They said something about implanting some guy with a matter-manipulation module a couple thousand years ago, and everyone got really upset about it. 
				&lt;br&gt;I guess that was some kind of test, and everyone really got the wrong idea. They're on the fence about doing it again, they're still not sure if we're ready.
				&lt;br&gt;They think the best way might be to give it to a lot of people in a few years instead of just one guy. That's all I know, I'll try to find out more.
				&lt;br&gt;Anyway, take this all with a grain of salt. I really don't know what they're talking about, since they don't even communicate in English. 
				&lt;br&gt;It's more like abstract thoughts get beamed into your head. Sort of like dreaming while you're awake. Really strange stuff.
				&lt;br&gt;
				&lt;br&gt;As far as Nintendo goes, the aliens said Super Mario 128 is still in development and Nintendo is probably going to show it at E3, along with Metroid Dread and Kid Icarus.
				&lt;br&gt;That makes a lot of sense too, since Super Mario Galaxy wasn't made by the regular team, it was made by the Jungle Beat guys.
				&lt;br&gt;I guess that Miyamoto fellow said the Wii was made for Super Mario 128, then he backpeddled and said it was cancelled.
				&lt;br&gt;I'm not sure how this helps me destroy them, but I suppose spoiling that guy's magnum opus will upset him at least.
				&lt;br&gt;I'll try to find out more details. Remember, it's not like I have any contacts with NCL. It's aliens.
				&lt;br&gt;Definitely aliens. 
			</description>
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			<title>2009-01-22 [The Beginning. (Day 42)]</title>
			<guid isPermaLink="false">bobsgame news 040</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Thu, 22 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;I am trying to negotiate with the aliens (through telepathic means, of course) to bring me back to earth so that I can continue destroying Nintendo.
				&lt;br&gt;They seem to be confused about this, but they've given me my equipment back so that I can keep working. They've also increased my webcam bandwidth.
				&lt;br&gt;Aliens are awesome! Thanks, aliens!
				&lt;br&gt;
				&lt;br&gt;Stage 50 is THE BEST. (THE BEST)
				&lt;br&gt;
				&lt;br&gt;NEW! FREE! DOWNLOAD THE TRAILER! F*CK YEAH!
				&lt;br&gt;(All thanks to the aliens!)
			</description>
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			<title>2009-01-18 [Aliens. (Day 38)]</title>
			<guid isPermaLink="false">bobsgame news 039</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Sun, 18 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;It turns out it was, in fact, aliens.
			</description>
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			<title>2009-01-16 [Abduction! (Day 36)]</title>
			<guid isPermaLink="false">bobsgame news 038</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Fri, 16 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;THAT IS NOT ME!! IT'S NOT ME!!!
				&lt;br&gt;SOMEONE CAME INTO MY HOUSE
				&lt;br&gt;THEY CAME INTO MY HOUSE!!!
				&lt;br&gt;THEY WENT THROUGH EVERYTHING, WENT THROUGH MY PC, FILE TIMESTAMPS CHANGED, FOOTPRINTS, EVERYTHING MOVED, DOOR UNLOCKED
				&lt;br&gt;THEY TRIED TO OPEN THE SAFE 
				&lt;br&gt;MY PC IS KEYLOGGED
				&lt;br&gt;12 HOURS OF CAMERA FOOTAGE WAS DELETED
				&lt;br&gt;CAMERA WAS UNPLUGGED WHEN I WOKE UP
				&lt;br&gt;I WAS SLEEPING!!
				&lt;br&gt;THEY DID IT WHILE I WAS SLEEPING!!
				&lt;br&gt;THIS IS NOT PART OF THE PLAN
				&lt;br&gt;THIS IS NOT A JOKE
				&lt;br&gt;THEY MADE HANAFUDA CARDS FOR 100 YEARS
				&lt;br&gt;THAT IS A YAKUZA GAME
				&lt;br&gt;THEY ARE THE JAPANESE MAFIA
				&lt;br&gt;THEY ARE THE JAPANESE MAFIA
				&lt;br&gt;THEY ARE THE JAPANESE MAFIA
				&lt;br&gt;THEY ARE THE JAPANESE MAFIA
				&lt;br&gt;THEY ARE THE JAPANESE MAFIA
				&lt;br&gt;THINK ABOUT IT!!
				&lt;br&gt;THEY WANT TO SILENCE ME
				&lt;br&gt;FOR A REASON!
				&lt;br&gt;IT'S EITHER THEM OR ALIENS
				&lt;br&gt;I'M PRETTY SURE IT'S NOT ALIENS
				&lt;br&gt;I'D RATHER IT BE ALIENS !
			</description>
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			<title>2009-01-15 [The End. (Day 35)]</title>
			<guid isPermaLink="false">bobsgame news 037</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Thu, 18 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;This is the end of my pitch to Nintendo of America- which Mr. Tom Prata, Senior Director of Project Development, authorized on Feb 22, 2008.
				&lt;br&gt;Thanks to all Nintendo staff and to Nintendo's PR department for allowing this to continue as long as it has.
				&lt;br&gt;
				&lt;br&gt;If Nintendo decides not to proceed, "bob's game" will be released for iPhone, Android, and possibly OpenPandora, XBLA, Steam, and PSP.
				&lt;br&gt;I am a Nintendo fan, and I would like to see "bob's game" released on the Nintendo DS more than any of these systems.
				&lt;br&gt;Please let Nintendo know if you would like to show your support for "bob's game" being released on the DS. 
				&lt;br&gt;
				&lt;br&gt;In this age of nearly infinite information flow and instant turnover, getting a message out there is nearly impossible, even with millions of dollars for advertising.
				&lt;br&gt;Yet I have succeeded at this and caught the attention of nearly the entire online gaming world- from a locked room with a cell phone and no budget whatsoever.
				&lt;br&gt;
				&lt;br&gt;If this does not demonstrate to Nintendo the determination, passion, creativity, and ingenuity that I am capable of, then I don't know what will.
				&lt;br&gt;Unorthodox, of course. I had to do something completely new, something that hadn't been tried before- and it worked.
				&lt;br&gt;bobsgame.com has now had over 1 million unique visitors. My mission has been a success. 
				&lt;br&gt;In other words,
				&lt;br&gt;Thank Yuu for playing.
				&lt;br&gt;
				&lt;br&gt;THANKS, REGGIE!
			</description>
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			<title>2009-01-14 [;} (Day 34)]</title>
			<guid isPermaLink="false">bobsgame news 037</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Wed, 17 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;;}
			</description>
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			<title>2009-01-13 [The Warning. (Day 33)]</title>
			<guid isPermaLink="false">bobsgame news 036</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Tue, 16 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;Hold on just a second- that's not nearly villainous enough. I need to stay in character here.
				&lt;br&gt;
				&lt;br&gt;Sometime in the next 20 days, I am going to reveal information with the potential to completely destroy Nintendo, simply for my own enjoyment.
				&lt;br&gt;
				&lt;br&gt;Do you hear me, Mr. Iwata? Mr. Miyamoto? Mr. Yamauchi?
				&lt;br&gt;I know the truth.
				&lt;br&gt;Why don't you ask NOA? I told the entire company everything on day 10.
				&lt;br&gt;I even told them about THAT a month ago.
				&lt;br&gt;Don't tell me they didn't tell you! Those fools!
				&lt;br&gt;Iwata- YUU will realize, tensai.
				&lt;br&gt;
				&lt;br&gt;I'll do it. ;}
				&lt;br&gt;REGGIE is done. DONE.
				&lt;br&gt;I'll ruin it. I know.
				&lt;br&gt;Do you hear me?
				&lt;br&gt;
				&lt;br&gt;GAME OVER, REGGIE!
			</description>
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			<title>2009-01-12 [My mistake. (Day 32)]</title>
			<guid isPermaLink="false">bobsgame news 035</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Mon, 12 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;It seems I've got Nintendo all wrong. They haven't abandoned their core gamers afterall.
				&lt;br&gt;Why, REGGIE himself is excited to play the fresh new Wii version of Pikmin. He must be a core gamer!
				&lt;br&gt;
				&lt;br&gt;Undoubtedly, they've been listening to their fans. That's exactly what we've all been asking for.
				&lt;br&gt;It's definitely not some kind of hasty, misguided attempt to fulfill what they seem to think their fans want. 
				&lt;br&gt;
				&lt;br&gt;They couldn't possibly be so far out of touch with things that they'd try and satisfy us 
				&lt;br&gt;with something as dull and boring as a new franchise or fulfilling promised titles like Mario 128.
				&lt;br&gt;
				&lt;br&gt;No, they're right on the money. They know what we're really asking for.
				&lt;br&gt;Pikmin with different controls, Animal Crossing with identical graphics, and Wii Music- just what we wanted.
				&lt;br&gt;This is the very definition of HARDCORE. Hats off to you, Nintendo.
				&lt;br&gt;
				&lt;br&gt;I had you all wrong, REGGIE!
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;Also, I've observed a new psychological phenomenon and coined a term for it. 
				&lt;br&gt;"Denioll"- When someone is "troled" SO HARD their brain completely rejects it and 
				&lt;br&gt;puts them into a temporary, malfunctioning state of irrational excuse-seeking.
				&lt;br&gt;
				&lt;br&gt;I should win a Nobel prize for this discovery. ;}
			</description>
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			<title>2009-01-11 [Let the GAME BEGIN! (Day 31)]</title>
			<guid isPermaLink="false">bobsgame news 034</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Sun, 11 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;"bob's game" 2009
				&lt;br&gt;RAIDED BY THE POLICE WHILE FAKING HIS OWN DEATH ON WEBCAM AND DOESN'T AFRAID OF ANYTHING!
				&lt;br&gt;
				&lt;br&gt;Yes, I woke up to several very angry police officers in my room.
				&lt;br&gt;The good news is that upon evaluation, I'm officially CERTIFIED SANE!
				&lt;br&gt;(So they THINK, anyway...)
				&lt;br&gt;Heh.. heh.. heheh.. haaaaaa.....
				&lt;br&gt;HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!
				&lt;br&gt;
				&lt;br&gt;Hey, no more headache! 
			</description>
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		<item>
			<title>2009-01-10 [Game Over. (Day 30- End of Protest.)]</title>
			<guid isPermaLink="false">bobsgame news 033</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Sat, 10 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;It was foolish of me to think Nintendo would hear my pleas. They're just another heartless corporation, only interested in the biggest profits.
				&lt;br&gt;The core gamers don't matter anymore. It's not about the games or the fans, it's about spreading out and getting casual gamers to buy Wii Fit.
				&lt;br&gt;The golden days of video games are long gone. A game like mine has no place on the shelf along with games like "Crossword Puzzles" and "Sudoku."
				&lt;br&gt;
				&lt;br&gt;Nintendo sells all these games about "doing your best" and "being the hero," telling kids "you can do it if you try," but in the end that's just a story, a marketing lie that sounds good.
				&lt;br&gt;That's business. That's the real world. In reality, if Link approached the castle gate, a guard would just throw him out. It doesn't matter how much courage he has.
				&lt;br&gt;It doesn't matter how talented he is with his sword, or how pure hearted he might be. He's wearing a dirty tunic and he has no credentials.
				&lt;br&gt;"Get out of here, you stupid kid." The evil kingdom of Ganon (Or should I say "Gantendo") spreads across the land, Zelda dies, and the credits scroll. Game over.
				&lt;br&gt;That's the real Nintendo, I guess.
				&lt;br&gt;
				&lt;br&gt;I've had enough. I'm ending the protest. I give up on getting the SDK. I really tried my best. Show's over. It's just not going to work.
				&lt;br&gt;Sorry, everyone. I just can't stay in here. My head won't stop pounding. I feel like I'm losing my mind. It's like I'm splitting in half.
				&lt;br&gt;I keep seeing these posts that I apparently wrote, but I can't remember writing them. I'm afraid I'm becoming someone else entirely.
				&lt;br&gt;
				&lt;br&gt;Nobody even takes me seriously anymore- how is Nintendo supposed to? Everyone thinks it's some kind of viral ad. It's obviously not. I'm one guy that can't get a break.
				&lt;br&gt;Don't you think that maybe I might get a little angry being locked in here for a month with no response? So maybe I have to joke around a little to cheer myself up. Big deal.
				&lt;br&gt;I'll stay locked in for the rest of today to make an even 30 days, and then the protest is over. I know I lost. I've been completely disgraced and humiliated.
				&lt;br&gt;I've been stepped on, pushed around, and trampled from all sides. It's like trying to fight a machine with words, with an army mocking you the whole time.
				&lt;br&gt;
				&lt;br&gt;It's OK, Nintendo. I'm trying not to blame you, I really am. It's just.. man, I was stupid to believe that stuff.
				&lt;br&gt;"Be a hero! You can do it!" Yeah, right. "Throw away five years of your life." I guess that doesn't sell as well, huh?
				&lt;br&gt;
				&lt;br&gt;My head hurts, so I'm ending this post. Sorry, everybody. Whatever. Why does this HURT so much?!
				&lt;br&gt;:'{
			</description>
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			<title>2009-01-09 [Paranoia. (Day 29)]</title>
			<guid isPermaLink="false">bobsgame news 032</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Fri, 09 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;I really need to get out of here. This headache just won't go away! It's beginning to worry me.
				&lt;br&gt;I'm starting to become paranoid that there's some kind of camera hidden in my room.
				&lt;br&gt;I can't shake this feeling that I'm being watched. Ridiculous, I know. What am I thinking?
				&lt;br&gt;
				&lt;br&gt;Oh, about yesterday's post. I'm just kidding around. 
				&lt;br&gt;I mean, look at what I said. It's obviously a joke!
				&lt;br&gt;I wouldn't spit on the smoldering remains.
				&lt;br&gt;That would put them out!
			</description>
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		<item>
			<title>2009-01-08 [Apologies. (Day 28)]</title>
			<guid isPermaLink="false">bobsgame news 031</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Thu, 08 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;I sincerely apologize to all Nintendo staff, and all "bob's game" fans.
				&lt;br&gt;I don't know what's come over me lately!
				&lt;br&gt;I would never try to damage you, Nintendo! I'm a huge fan!
				&lt;br&gt;
				&lt;br&gt;I'm trying really hard here... I believe in you, Nintendo. 
				&lt;br&gt;You know how hard this is on me, right? It's practically torture! What else can I do, Nintendo? You won't ignore my protest, I know you won't!
				&lt;br&gt;Your company must hear my pleas! A young hero trying his best- like Mario, or Link- won't be abandoned and tossed aside, will he?
				&lt;br&gt;A kindhearted company like Nintendo would never ignore the pleas of a distressed young talent! I have faith in you, Nintendo! 
				&lt;br&gt;In fact, I... Ugh... My head... This pain! Why won't this pain go away?! DON'T YOU DARE IGNORE ME, NINTENDO.
				&lt;br&gt;I DEMAND THE SDK- AND IF YOU DO NOT OBEY I WILL TAKE MY REVENGE, YOU MISERABLE FOOLS! 
				&lt;br&gt;I WILL RUN YOUR PATHETIC LITTLE COMPANY INTO THE GROUND AND SPIT ON THE SMOLDERING REMAINS!
				&lt;br&gt;I WILL CRUSH YOU INTO DUST AND FLUSH AWAY THE ASHES LIKE ANY OTHER FILTH! ROTTING, PUTRID SEWAGE- THAT'S ALL YOU ARE!
			</description>
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		<item>
			<title>2009-01-07 [Headache. (Day 27)]</title>
			<guid isPermaLink="false">bobsgame news 030</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Wed, 07 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;Oh man.. did I really write that?!
				&lt;br&gt;That's not like me! I can't even remember.
				&lt;br&gt;My head hurts...
				&lt;br&gt;73 more days. I can do it. I'm fine. I'll be fine. 
				&lt;br&gt;I need that SDK! Please, Nintendo! I'm begging you!
			</description>
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		<item>
			<title>2009-01-06 [Who's taking names NOW, REGGIE?! (Day 26)]</title>
			<guid isPermaLink="false">bobsgame news 029</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Tue, 06 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;Nintendo, you cannot continue ignoring me.
				&lt;br&gt;
				&lt;br&gt;There is nobody like me. I have created the entire game, start to finish.
				&lt;br&gt;I am far better than Miyamoto, Itoi, Kojima, Carmack, and Wright COMBINED.
				&lt;br&gt;NONE of these "designers" could create the entire thing if their lives depended on it!
				&lt;br&gt;They rely on the assistance of others- and take all the credit. They don't even deserve their titles! I have bested them all by far.
				&lt;br&gt;
				&lt;br&gt;"bob's game" is a game by ONE PERSON, and it's one of the GREATEST GAMES EVER MADE- if not THE BEST.
				&lt;br&gt;I stand alone on a mountain no other has even dared to climb. I have swam across the ocean only cruise ships could cross.
				&lt;br&gt;I have walked through the desert of no return. I have stepped in the footprints of none, a path never taken.
				&lt;br&gt;I have MADE HISTORY, and history cannot be undone. It's too late, Nintendo. 
				&lt;br&gt;
				&lt;br&gt;No man has ever accomplished what I have accomplished at 25 years old- it's no wonder you fear accepting this truth!
				&lt;br&gt;My work has humiliated your teams of engineers. One young man- singlehandedly- has made their lifetime of work seem like child's play.
				&lt;br&gt;How can they possibly compete with such overwhelming skill? It's not even fair, is it? That's too bad, Nintendo. I'm real, and I'm here.
				&lt;br&gt;You can't ignore me forever. I AM RIGHT, AND IT WILL WORK.
				&lt;br&gt;
				&lt;br&gt;I am the GREATEST GAME DEVELOPER THAT EVER LIVED.
				&lt;br&gt;I am a GENIUS, and I will be around for the next 40 years- eating away at your company until it exists no longer.
				&lt;br&gt;I will find way after way to slowly destroy your bottom line, and your business will fail.
				&lt;br&gt;The name NINTENDO will be forgotten, a discarded husk like so many others. 
				&lt;br&gt;"bob's game" will live on FOREVER.
				&lt;br&gt;
				&lt;br&gt;THOSE WHO DOUBT ME- YOU WILL BE PROVEN WRONG.
				&lt;br&gt;IN TIME THE TRUTH WILL PREVAIL.
				&lt;br&gt;PREPARE TO EAT YOUR WORDS.
				&lt;br&gt;
				&lt;br&gt;YES, I AM COMPLETELY SERIOUS!
				&lt;br&gt;
				&lt;br&gt;WHO'S TAKING NAMES NOW, REGGIE?! 
			</description>
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			<title>2009-01-04 [Possibility. (Day 24)]</title>
			<guid isPermaLink="false">bobsgame news 028</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Sun, 04 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;I have been approached recently by a "homebrew device" manufacturer that can secure a retail distribution deal with Wal-Mart and game stores like GameStop.
				&lt;br&gt;This is not unprecedented. There are already some homebrew devices in retail stores, such as the Datel Max Media Drive, and the GBA Movie Player by Nintendo themselves.
				&lt;br&gt;
				&lt;br&gt;"bob's game" could be sold on a microSD card, along with a DSi-enabled "homebrew device," for less than the price of a high-budget DS title.
				&lt;br&gt;
				&lt;br&gt;This is much like what companies such as Galoob and Tengen did in the past. "bob's game" would be sold with the memory cards and accessories, similar to how "Game Genie" was distributed.
				&lt;br&gt;It's a way to get my game on the shelf- but I would rather not do this. This is why I am protesting Nintendo to sell me what I need to publish through official means.
				&lt;br&gt;
				&lt;br&gt;This situation shouldn't even happen in the first place! The competitors are reaching out towards independent developers and embracing this new phenomenon.
				&lt;br&gt;Nintendo, on the other hand, is once again a sluggish dinosaur- and they're supposed to be the ones driving innovation!
				&lt;br&gt;I believe Nintendo is once again losing touch with its fans, similar to what happened at the height of the original NES' popularity.
			</description>
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		<item>
			<title>2009-01-03 [What is the DSi for? (Day 23)]</title>
			<guid isPermaLink="false">bobsgame news 027</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Sat, 03 Jan 2009 12:00:00 EST</pubDate>
			<description>
					&lt;br&gt;Why is Nintendo releasing the DSi?
					&lt;br&gt;It has a few extra features, yes- but there is much debate over whether these features justify buying a whole new console.
					&lt;br&gt;The primary purpose of the DSi is possibly as a countermeasure to battle the compatibility and availability of "homebrew-enabling devices."
					&lt;br&gt;
					&lt;br&gt;Why would Nintendo need to do this? They're "printing money," aren't they?
					&lt;br&gt;Nintendo reportedly only makes $6 per Wii unit sold, and believe it or not- third party Wii sales are not satisfactory!
					&lt;br&gt;The highest selling games are all produced by Nintendo themselves- this is fine for a software company, but not for a console manufacturer.
					&lt;br&gt;It's the third party sales that generate the profit Nintendo needs to stay afloat!
					&lt;br&gt;
					&lt;br&gt;In other words, Nintendo makes a very significant portion of their revenue from the sale of third-party DS titles.
					&lt;br&gt;Unfortunately, these sales have been recently affected due to the increasingly popularity of "homebrew devices," and Nintendo has attempted to crack down on them. 
					&lt;br&gt;There are a few options for those who wish to run homebrew software that do not support commercial software- such as the Datel Games 'N' Music cartridge, which I develop on.
					&lt;br&gt;In fact, Nintendo themselves have released a similar "homebrew only" cartridge in Japan.
					&lt;br&gt;Unfortunately, these carts reportedly do not function on the DSi. Nintendo has locked out legitimate homebrew! 
					&lt;br&gt;
					&lt;br&gt;The only options left are unauthorized carts, used primarily for running commercial software- which justifies Nintendo's crackdown. 
					&lt;br&gt;There are many good homebrew software titles available, but few commercial-quality homebrew games- and definitely no KILLER APP. 
					&lt;br&gt;"bob's game" may possibly become the first significant legitimate reason to own one of these carts!
					&lt;br&gt;
					&lt;br&gt;In these times of severe economic turmoil (especially in Japan) Nintendo needs the DSi to work.
					&lt;br&gt;A company of their size cannot operate for long in such a climate with diving profits! 
					&lt;br&gt;If "bob's game" is released worldwide as a KILLER APP homebrew title, this could potentially lead to the DSi becoming completely useless as a countermeasure.
					&lt;br&gt;These devices may become even more widespread, available, and abundant than ever before- if the demand for a legitimate use was high enough.
					&lt;br&gt;
					&lt;br&gt;This is simply my own line of reasoning- the reason why I do not want to release "bob's game" as homebrew software!
					&lt;br&gt;I don't want to damage Nintendo!
			</description>
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		<item>
			<title>2009-01-02 [What about Bob? (Day 22)]</title>
			<guid isPermaLink="false">bobsgame news 026</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Fri, 02 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;Nintendo- I am publicly protesting for 100 days on live webcam for a reason!
				&lt;br&gt;I need your help to release "bob's game" in a legitimate way!
				&lt;br&gt;
				&lt;br&gt;I'm a core gamer. I've played thousands of games and spent thousands on games. I can name hundreds of titles for nearly any system off of the top of my head.
				&lt;br&gt;I've beaten almost every significant game for every Nintendo platform. I even beat Virtual Boy Wario Land! (And I'm not blind!)
				&lt;br&gt;I've played practically every demoscene game released in 10 years. I've played old-school adventure games, text games, DOS games, Flash games, Amiga games, you name it.
				&lt;br&gt;I've played imports in Japanese without being able to read them. I'm still patiently waiting for Super Mario 64 2, Mario 128, and Earthbound 64. (Not Mother 3 for GBA.)
				&lt;br&gt;I've never played Final Fantasy 7 because I'm still waiting for its release for Ultra 64. Yes, I know- it won't.
				&lt;br&gt;I know "bob's game" is great.
				&lt;br&gt;I even know that true fans don't want to be spoiled. They want to be surprised.
				&lt;br&gt;I'm not showing it until it's out. It matters. End of story.
				&lt;br&gt;
				&lt;br&gt;I grew up with a Game Boy, a childhood spent buried in a magical box with ugly green graphics.
				&lt;br&gt;"At last, I am this wizard- this sorcery is mine now." 
				&lt;br&gt;It means a lot to me, more than I can express. I tortured myself for half a decade for it.
				&lt;br&gt;I've made a DS title for this reason, and I'm desperately trying to port it to other platforms, but it's MADE FOR THE DS.
				&lt;br&gt;
				&lt;br&gt;I'm 25 years old and I have spent the last five years writing a game- not going to seminars or conventions.
				&lt;br&gt;I didn't learn how to make games. I just made one by figuring out how. How do you make games? Step one: make a game.
				&lt;br&gt;Think about it from my side of things- 
				&lt;br&gt;I have no "industry connections," and I can't possibly understand how the process is supposed to work because all the information is locked up! 
				&lt;br&gt;You've presented me with a form to fill out, with a few specific requirements and no further information.
				&lt;br&gt;I've met your requirements and filled out your form! What else am I supposed to do?
				&lt;br&gt;How am I supposed to know if you don't allow anyone to know?
				&lt;br&gt;All I know is that I'm supposed to receive a decision in 6-8 weeks, and my emails are not being returned!
			</description>
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		<item>
			<title>2009-01-01 [Welcome to "bob's game!" (Day 21 - New Years Party)]</title>
			<guid isPermaLink="false">bobsgame news 025</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Thu, 01 Jan 2009 12:00:00 EST</pubDate>
			<description>
				&lt;br&gt;"bob's game" has never been intended as "homebrew." I've aimed to make a commercial game from the very start.
				&lt;br&gt;I have tried every approach to release "bob's game" through official means- because it was never intended as a "homebrew" game.
				&lt;br&gt;Yet "bob's game," a highly-anticipated, highly-publicized, retail-length, retail-quality, 20-hour-long, 512 megabit adventure title- is being treated as such.
				&lt;br&gt;
				&lt;br&gt;Releasing a retail length, retail quality game as "homebrew" indeed makes "bob's game" a KILLER APP for "homebrew-enabling" devices.
				&lt;br&gt;I do not want to support these devices, because many of them are able to run commercial software. This is damaging to developers like myself.
				&lt;br&gt;
				&lt;br&gt;This puts me in a major predicament. Do I simply give up on five years of tireless effort? I cannot!
				&lt;br&gt;I am attempting to inform Nintendo what may happen if this project is released in the only way they have left me.
				&lt;br&gt;I am begging them- publicly, on live broadcast, for 100 days- I do not want to release "bob's game" as "homebrew."
				&lt;br&gt;
				&lt;br&gt;"bob's game" is a five year, fifteen-thousand-hour masterpiece.
				&lt;br&gt;
				&lt;br&gt;How can I say this to make them understand? 
				&lt;br&gt;THE GAME IS TREMENDOUSLY GOOD. IT'S EXTRAORDINARY! IT MIGHT SELL A MILLION COPIES!
				&lt;br&gt;I'VE BARELY SHOWN ANYTHING AT ALL FOR A REASON. I'M NOT GOING TO SPOIL IT TO PROVE IT TO YOU.
				&lt;br&gt;YOU WILL FIND OUT WHEN IT'S RELEASED. I AM TELLING THE TRUTH.
				&lt;br&gt;ARE YOU HONESTLY GOING TO FORCE ME TO RELEASE IT FOR FLASHCARTS? ARE YOU INSANE?!
				&lt;br&gt;THE GAME IS ABSOLUTELY FANTASTIC!
				&lt;br&gt;
				&lt;br&gt;Happy New Year, REGGIE! 
			</description>
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		<item>
			<title>2008-12-31 [What IS "bob's game?" (Day 20)]</title>
			<guid isPermaLink="false">bobsgame news 024</guid>
			<link>http://www.bobsgame.com</link>
			<pubDate>Wed, 31 Dec 2008 04:00:00 EST</pubDate>
			<description>
				&lt;br&gt;I am publicly begging a Japanese company with a Japanese style protest to sell me what I require (and meet requirements for)
				&lt;br&gt;to legitimately publish my game in a way that costs them nothing, puts them at no risk, and makes them licensing money.
				&lt;br&gt;
				&lt;br&gt;As I've said from the very beginning,
				&lt;br&gt;My goal is to release a cartridge form of "bob's game" for the DS and DSi platforms.
				&lt;br&gt;
				&lt;br&gt;If I cannot legitimately publish my game, the only option left to fulfill this goal is to release a KILLER APP for a DS "homebrew device."
				&lt;br&gt;There has never been a true KILLER APP released for this kind of device, especially as a launch title for a brand new console.
				&lt;br&gt;"bob's game" is being translated into many languages, including Japanese, and will be released worldwide.
				&lt;br&gt;
				&lt;br&gt;Unfortunately, this has the potential to significantly cut into Nintendo's bottom line.
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;I like Nintendo.
				&lt;br&gt;The last thing I want to do is release my game in a way that might damage them.
				&lt;br&gt;Why do you think I spent five years making a "Nintendo game?"
				&lt;br&gt;I am going to see this project through to the end, and they are leaving me with no choice.
				&lt;br&gt;I've tried everything, and it's gotten me nowhere. I have done nothing wrong.
				&lt;br&gt;
				&lt;br&gt;News of my protest has now reached several major Japanese gaming sites.
				&lt;br&gt;This means that Nintendo of Japan is becoming aware of what its Western branch has done-
				&lt;br&gt;and they are beginning to receive a great deal of negative PR on their home front.
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;In other words- because of what may be the decision of a single NOA executive-
				&lt;br&gt;Nintendo of Japan may now be at risk of some very serious consequences.
				&lt;br&gt;
				&lt;br&gt;I'm NOT WRONG, and it WILL WORK.
			</description>
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		<item>
			<title>2008-12-28 [Deeper down the rabbit hole. (Day 17)]</title>
			<guid isPermaLink="false">bobsgame news 023</guid>
			<link>http://www.bobsgame.com</link>
			<description>
				&lt;br&gt;On November 17th of 2007, well over a YEAR ago, I contacted Mr. Tom Prata, Senior Director of Project Development at Nintendo of America.
				&lt;br&gt;I explained to him that I had worked for several years on a console game for DS, and that I wanted to purchase the NITRO SDK in order to finish the title.
				&lt;br&gt;Mr. Prata responded, and we emailed back and forth about 50 times discussing the title and the NITRO requirements.
				&lt;br&gt;After doing a background check in December, we teleconferenced to discuss the game. He wanted to see it.
				&lt;br&gt;This culminated in a meeting, scheduled for February 22, 2008, at the Game Developers Conference.
				&lt;br&gt;
				&lt;br&gt;At the meeting, Mr. Prata barely even bothered to look at the game he had stalled me for months to see.
				&lt;br&gt;He advised me to apply for a developer license, and assured me that he would do what he could to make sure my application was fast-tracked.
				&lt;br&gt;
				&lt;br&gt;Why is my application being mysteriously stalled?
			</description>
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		<item>
			<title>MERRY CHRISTMAS, REGGIE!</title>
			<guid isPermaLink="false">bobsgame news 022</guid>
			<link>http://www.bobsgame.com</link>
			<description>
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;MERRY CHRISTMAS, REGGIE!
				&lt;br&gt;Yuu guys don't even KNOW yet!
				&lt;br&gt;"bob's game" is GREAT!
				&lt;br&gt;FIVE YEARS in a ROOM!
				&lt;br&gt;OF COURSE IT IS! ;}
				&lt;br&gt;
			</description>
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		<item>
			<title>ONE HUNDRED DAY TENSAI SIT-DOWN PROTEST!</title>
			<guid isPermaLink="false">bobsgame news 021</guid>
			<link>http://www.bobsgame.com</link>
			<description>
				&lt;br&gt;
				&lt;br&gt;
				&lt;br&gt;ONE HUNDRED DAY TENSAI SIT-DOWN PROTEST!
				&lt;br&gt;
				&lt;br&gt;
			</description>
		</item>

		<item>
			<title>2008-12-08 [NOT DEAD!]</title>
			<guid isPermaLink="false">bobsgame news 018</guid>
			<link>http://ds.ign.com/articles/933/933210p4.html</link>
			<description>
				&lt;br&gt;2008-12-08
				&lt;br&gt;It's been exactly 4 months since I've introduced "bob's game" to the world.
				&lt;br&gt;I'm not dead!
				&lt;br&gt;The "bob's game" development team (me) has moved to a new
				&lt;br&gt;TOP SECRET CLASSIFIED UNDERGROUND FORTRESS!
				&lt;br&gt;"bob's game" has a huge full page article in the Italian game magazine Game Pro/EDGE issue 16!
				&lt;br&gt;I've apparently made the front page of IGN in an article about Bizarre DS Games!
				&lt;br&gt;Thanks to Ryan S., Jesse T., Leonardo F., Droqen, and Ahmad M. for the news!
				&lt;br&gt;"bob's game" has also made it into another IGN article about the DSi!
				&lt;br&gt;Thanks to BigTechNick for this news! You guys are awesome!
				&lt;br&gt;I've done an excellent interview with ClassicGamerBrain!
				&lt;br&gt;Thanks for waiting, guys! Sorry for the delay!
				&lt;br&gt;I have begun work on the Google Android port.
				&lt;br&gt;Project 2 will be revealed shortly!
				&lt;br&gt;Something else will be revealed soon!
				&lt;br&gt;?
			</description>
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		<item>
		<title>2008-10-03 [WiiDS Podcast, DSi]</title>
		<guid isPermaLink="false">bobsgame news 017</guid>
		<link>http://wiidspodcast.libsyn.com/index.php?post_id=386835</link>
			<description>
			&lt;br&gt;2008-10-03
			&lt;br&gt;The WiiDS Podcast is up!
			</description>
		</item>

		<item>
		<title>2008-09-27 [WiiDS Podcast, QA]</title>
		<guid isPermaLink="false">bobsgame news 016</guid>
		<link>http://retrovideogamer.com/blog/bobs-game-robert-pelloni.php</link>
			<description>
			&lt;br&gt;2008-09-27
			&lt;br&gt;The WiiDS Podcast will be recorded tomorrow!
			&lt;br&gt;I'm also doing an article for a newspaper in Chile!
			&lt;br&gt;Here's a QA I've done for RetroVideoGamer.com.
			&lt;br&gt;I've been mentioned in the Spanish videogame magazine MarcaPlayer! Here's the online article, and the Google Translation.
			&lt;br&gt;I've also had a short chat with a forum, I liked my answers here so I'm posting it. :)
			</description>
		</item>


		<item>
		<title>2008-09-21 [INTERVIEWS]</title>
		<guid isPermaLink="false">bobsgame news 015</guid>
		<link>http://translate.google.com/translate?u=http%3A%2F%2Fwww.gpara.com%2Fkaigainews%2Feanda%2F2008091802%2F&amp;hl=en&amp;ie=UTF-8&amp;sl=ja&amp;tl=en</link>
			<description>
			&lt;br&gt;2008-09-21
			&lt;br&gt;The well-known Japanese site GPara has done a short article! Spanish site La Gran N has done an interview, in Spanish of course. Here's a new interview with the excellent DifferentPixel discussing the new trailer.
			&lt;br&gt;I've also done a short discussion with Jackreyes Gaming Blog.
			&lt;br&gt;All of these discussions have different questions covering different topics, so make sure to check them all out!
			&lt;br&gt;Also- I'll be joining the WiiDs Podcast next week!
			</description>
		</item>


		<item>
		<title>2008-09-16 [DESTRUCTOID]</title>
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		<link>http://blogs.orlandosentinel.com/entertainment_videogames/2008/09/bobs-game-inter.html</link>
			<description>
			&lt;br&gt;2008-09-16
			&lt;br&gt;I've done an interview for a major game magazine! It will be in the next issue, details soon.
			&lt;br&gt;The Orlando Sentinal article is up.
			&lt;br&gt;I've made it onto Destructoid!
			&lt;br&gt;I've been asked to upload the trailer song, it's available here!
			</description>
		</item>

		<item>
		<title>2008-09-13 [BLANKPIXELS]</title>
		<guid isPermaLink="false">bobsgame news 013</guid>
		<link>http://blankpixels.com/index.php?option=com_content&amp;view=article&amp;id=80:interview-robert-pelloni&amp;catid=42:interviews</link>
			<description>
			&lt;br&gt;2008-09-13
			&lt;br&gt;Quick interview for blankpixels.com
			</description>
		</item>

		<item>
		<title>2008-09-12 [TRAILER IS UP!]</title>
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		<link>http://www.youtube.com/watch?v=vZf2E_wBvng&amp;fmt=6</link>
			<description>
			&lt;br&gt;2008-09-12
			&lt;br&gt;
			&lt;br&gt;Cinematic trailer is up.
			&lt;br&gt;
			</description>
		</item>



		<item>
		<title>2008-08-21 [MAGAZINE INTERVIEW]</title>
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			<description>
			&lt;br&gt;2008-08-21
			&lt;br&gt;
			&lt;br&gt;I've been asked to speak a few words for a yet-unnamed magazine...
			&lt;br&gt;
			&lt;br&gt;The cinematic trailer is in progress.
			&lt;br&gt;Yuu ain't seen nothin' yet! ;}
			</description>
		</item>




		<item>
		<title>2008-08-19 [FRANCE24]</title>
		<guid isPermaLink="false">bobsgame news 010</guid>
		<link>http://observers.france24.com/en/content/20080819-world-largest-video-game-bob-game-robert-pelloni-innovation</link>
			<description>
			&lt;br&gt;2008-08-19
			&lt;br&gt;
			&lt;br&gt;Big news! The France24 interview is up.
			&lt;br&gt;http://observers.france24.com/en/content/20080819-world-largest-video-game-bob-game-robert-pelloni-innovation/
			&lt;br&gt;
			&lt;br&gt;It's been 10 days.
			&lt;br&gt;The original YouTube demo hit 100,000 today.
			&lt;br&gt;
			&lt;br&gt;First, for http://blog.differentpixel.com/archives/292-Robert-Pelloni,-The-Bobs-Game-Creator-Exclusive-Interview.html
			&lt;br&gt;And then for http://consolecritics.blogspot.com/2008/08/brief-interview-with-robert-pelloni.html
			&lt;br&gt;
			&lt;br&gt;Also, there is a cinematic trailer in preparation... :)
			</description>
		</item>


		<item>
		<title>2008-08-18 [DSFANBOY ARTICLE]</title>
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		<link>http://www.dsfanboy.com/2008/08/18/confirmed-bobs-game-has-gameplay-several-publishers-interes/</link>
			<description>
			&lt;br&gt;2008-08-18
			&lt;br&gt;
			&lt;br&gt;I've been interviewed by the French TV station France24!
			&lt;br&gt;
			&lt;br&gt;More publishers have expressed interest.
			&lt;br&gt;There's a lot going on behind the scenes, so look forward to what's coming!
			&lt;br&gt;
			&lt;br&gt;DSFanboy has reported on the gameplay teaser!
			&lt;br&gt;http://www.dsfanboy.com/2008/08/18/confirmed-bobs-game-has-gameplay-several-publishers-interes/
			</description>
		</item>


		<item>
		<title>2008-08-16 [DEMO 2 ON YOUTUBE]</title>
		<guid isPermaLink="false">bobsgame news 008</guid>
		<link>http://www.youtube.com/watch?v=FHG9Sva6B3c</link>
			<description>
			&lt;br&gt;2008-08-16
			&lt;br&gt;
			&lt;br&gt;7 days later- the 1st demo YouTube is now at 93,000 views.
			&lt;br&gt;
			&lt;br&gt;
			&lt;br&gt;I've received an answer to my five-year question.
			&lt;br&gt;
			&lt;br&gt;People want to play it. A lot of them.
			&lt;br&gt;
			&lt;br&gt;This support is extraordinary, absolutely overwhelming!
			&lt;br&gt;It's appreciated far, far more than most of you realize.
			&lt;br&gt;You'll find out what I mean soon enough. :)
			&lt;br&gt;
			&lt;br&gt;
			&lt;br&gt;I've decided it's time to show some gameplay.
			&lt;br&gt;
			&lt;br&gt;Enjoy the new video!
			</description>
		</item>
		
		<item>
		<title>2008-08-15</title>
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			<description>
			&lt;br&gt;2008-08-15
			&lt;br&gt;
			&lt;br&gt;80,000 views.
			&lt;br&gt;
			</description>
		</item>

		<item>
		<title>2008-08-14</title>
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			<description>
			&lt;br&gt;2008-08-14
			&lt;br&gt;
			&lt;br&gt;60,000 views!
			&lt;br&gt;
			&lt;br&gt;YouTube has suddenly implemented annotations for embedded videos.
			&lt;br&gt;This means my subtitles will play on videos embedded in websites!
			&lt;br&gt;Either it's an incredibly convenient coincidence, or someone at YouTube really likes me! :)
			&lt;br&gt;
			&lt;br&gt;The story is front page on Reddit.com, and very popular on StumbleUpon.
			&lt;br&gt;The Digg count is at 200-something.
			&lt;br&gt;
			&lt;br&gt;I've been informed of mass-emails at development
			&lt;br&gt;studios, petitioning management to publish my game.
			&lt;br&gt;Even professional developers are impressed-
			&lt;br&gt;That's the most encouraging feedback I could hope for!
			&lt;br&gt;Thank you, guys!
			</description>
		</item>

		<item>
		<title>2008-08-13</title>
		<guid isPermaLink="false">bobsgame news 005</guid>
			<description>
			&lt;br&gt;2008-08-13
			&lt;br&gt;
			&lt;br&gt;42,000 views!
			&lt;br&gt;
			&lt;br&gt;I wish I could have made a more professional video, but it IS homemade, afterall. 
			&lt;br&gt;
			&lt;br&gt;
			&lt;br&gt;I've also been interviewed by a large non-local newspaper.
			&lt;br&gt;I'll post a link to the article when it's published!
			</description>
		</item>



		<item>
		<title>2008-08-12 [KOTAKU ARTICLE]</title>
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		<link>http://kotaku.com/5036261/what-15000-hours-of-ds-homebrew-development-looks-like/</link>
			<description>
			&lt;br&gt;2008-08-12
			&lt;br&gt;
			&lt;br&gt;YouTube page is at 4000 views.
			&lt;br&gt;
			&lt;br&gt;Edit- Make that 11,000. What's going on?!
			&lt;br&gt;
			&lt;br&gt;Kotaku.com, a very well known gaming news site, has picked up the story.
			&lt;br&gt;http://kotaku.com/5036261/what-15000-hours-of-ds-homebrew-development-looks-like/
			</description>
		</item>



		<item>
		<title>2008-08-11 [DSFANBOY ARTICLE]</title>
		<guid isPermaLink="false">bobsgame news 003</guid>
		<link>http://www.dsfanboy.com/2008/08/11/five-years-of-work-bobs-game/</link>
			<description>
			&lt;br&gt;2008-08-11
			&lt;br&gt;
			&lt;br&gt;YouTube page receives 2400 views.
			&lt;br&gt;
			&lt;br&gt;DSFanboy.com, a division of Engadget, has picked up the story.
			&lt;br&gt;http://www.dsfanboy.com/2008/08/11/five-years-of-work-bobs-game/
			&lt;br&gt;
			&lt;br&gt;Hits from IBM, Apple, Intel, Microsoft, HP, Xerox, LucasArts, 
			&lt;br&gt;Disney, Pixar, NBC, E! Entertainment, Harmonix, MTV, Viacom,
			&lt;br&gt;
			&lt;br&gt;every company I can think of- except one that starts with N.
			</description>
		</item>



		<item>
		<title>2008-08-10</title>
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			<description>
			&lt;br&gt;2008-08-10
			&lt;br&gt;
			&lt;br&gt;YouTube page received 600 views.
			&lt;br&gt;
			&lt;br&gt;Hits from THQ, Activision, Sony, Bioware, Blizzard, and more!
			</description>
		</item>



		<item>
		<title>2008-08-09 [DEMO 1 ON YOUTUBE]</title>
		<guid isPermaLink="false">bobsgame news 001</guid>
		<link>http://www.youtube.com/watch?v=KrAYDSTkXgQ</link>
			<description>
			&lt;br&gt;2008-08-09
			&lt;br&gt;
			&lt;br&gt;"bob's game" officially announced.
			&lt;br&gt;
			&lt;br&gt;YouTube video published, a simple asset and feature demo.
			&lt;br&gt;
			&lt;br&gt;"This is the first demonstration video released.
			&lt;br&gt;It is an asset and feature demo, not gameplay or marketing.
			&lt;br&gt;There is much, much more than what you see. . . ;} "
			</description>
		</item>



		<item>
		<title>2008-08-08 [BOBSGAME.COM]</title>
		<guid isPermaLink="false">bobsgame news 000</guid>
		<link>http://www.bobsgame.com</link>
			<description>
			&lt;br&gt;2008-08-08
			&lt;br&gt;
			&lt;br&gt;"bob's game" website goes live.
			</description>
		</item>		
		
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